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Game Testing II (5 cr)

Code: 206103014-3002

General information


Enrollment

20.08.2018 - 07.09.2018

Timing

27.08.2018 - 14.12.2018

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kotka Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Information Technology

Teachers

  • Niina Mässeli
  • Marko Oras

Teacher in charge

Marko Oras

Groups

  • TI16SPELI

Objective

Upon completion of this module the student will have skills in Game testing, methods of Software quality and in Test Phases, He/she will have skills in Test process used in game testing and also he/she will learn some general skills in the area of the making games and in usability of games. Upon completion of this course, the student will be able to work as a quality team member. Student is able to take account usability issues as part of game testing. He/she is able to run an usability test and report the results.

Content

Game Testing in generalThe Game TeamThe Game Production CycleSoftware QualityTest PhasesUsability of gamesUsability test

Evaluation scale

1-5

Assessment criteria, good (3)

Assessment scale: Excellent (5), good (4-3), satisfactory (2-1), fail (0)

Assessment criteria, good (3-4)

a. use professional vocabulary systematically.
b. look for information in the key information sources of the field.
c. identify interrelated tasks.