Game Testing II (5 cr)
Code: 206103014-3002
General information
Enrollment
20.08.2018 - 07.09.2018
Timing
27.08.2018 - 14.12.2018
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Information Technology
Teachers
- Niina Mässeli
- Marko Oras
Teacher in charge
Marko Oras
Groups
-
TI16SPELI
Objective
Upon completion of this module the student will have skills in Game testing, methods of Software quality and in Test Phases, He/she will have skills in Test process used in game testing and also he/she will learn some general skills in the area of the making games and in usability of games. Upon completion of this course, the student will be able to work as a quality team member. Student is able to take account usability issues as part of game testing. He/she is able to run an usability test and report the results.
Content
Game Testing in generalThe Game TeamThe Game Production CycleSoftware QualityTest PhasesUsability of gamesUsability test
Evaluation scale
1-5
Assessment criteria, good (3)
Assessment scale: Excellent (5), good (4-3), satisfactory (2-1), fail (0)
Assessment criteria, good (3-4)
a. use professional vocabulary systematically.
b. look for information in the key information sources of the field.
c. identify interrelated tasks.