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Composition and colour (5 cr)

Code: GD00CU04-3002

General information


Enrollment

20.08.2018 - 07.09.2018

Timing

01.09.2018 - 31.12.2018

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Elsa Hulkkonen
  • Sarah-Jane Leavey

Teacher in charge

Sarah-Jane Leavey

Groups

  • GDKV18SP
    Game design, full-time studies

Objective

You understand the terms concerning colour and composition.
You perceive the structure and function of the human body in the plastic composition aspect (in the field of sculpture) and know how to handle the common materials of three-dimensional composition.
You become familiar with the opportunities presented by colour in your own field of study through visual observation.
You are able to take advantage of different colour harmony models and recognise subtractive, additive, and optic colour mixing.
You understand the physics of light and its interaction with surface and the mechanisms of human colour vision.
You understand the associated relationships between colour and symbolic emotional meaning.
You have learned how to mix colours in both pigment and digital media.

Content

How to observe, form, and compose an object in 3D materials?
How to examine and measure the phenomena of colour mixing in light and pigment?
How to interpret colour meanings through emotional or cultural references?
How to design colour palettes that reflect emotional context?
How to build colour palettes in both pigment and digital media?