Skip to main content

Concept art and digital painting (5 cr)

Code: GD00CU05-3001

General information


Enrollment

20.08.2018 - 07.09.2018

Timing

01.08.2018 - 31.12.2018

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages

  • English

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Ilari Kukkonen
  • Sarah-Jane Leavey

Teacher in charge

Sarah-Jane Leavey

Groups

  • GDKV17SP
    Game design, full-time studies

Objective

You have acquired intermediate skills in digital painting both in theory and practice.
You have improved your skills drawing by hand and digitally.
You understand the role of a concept artist within the game industry and their workflow process.
You can create concept drawings and key art in order to pitch a game idea or tell a story.
You can work from a script or Game Design Document and visualise character, environment, vehicles or asset concepts.

Content

What is the Concept Art workflow?
What is the role of the Concept Artist in game design?
How to create concept art and digital paintings?
How to create your own digital paint brushes?
How to create character studies and environment sketches for a production team?
How to use perspective and lighting to create Key Art?

Qualifications

Required studies of Drawing and painting, Composition and colour, Character and environment design, or equivalent skills.