Concept art and digital painting (5 cr)
Code: GD00CU05-3008
General information
Enrollment
12.04.2021 - 25.04.2021
Timing
01.08.2021 - 31.12.2021
Number of ECTS credits allocated
5 op
Virtual portion
1 op
Mode of delivery
80 % Contact teaching, 20 % Distance learning
Campus
Kouvola Campus
Teaching languages
- English
Seats
0 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Sarah-Jane Leavey
Teacher in charge
Sarah-Jane Leavey
Groups
-
GDKV20SPGame design, full-time studies
Objective
You have acquired intermediate skills in digital painting both in theory and practice.
You have improved your skills drawing by hand and digitally.
You understand the role of a concept artist within the game industry and their workflow process.
You can create concept drawings and key art in order to pitch a game idea or tell a story.
You can work from a script or Game Design Document and visualise character, environment, vehicles or asset concepts.
Content
What is the Concept Art workflow?
What is the role of the Concept Artist in game design?
How to create concept art and digital paintings?
How to create your own digital paint brushes?
How to create character studies and environment sketches for a production team?
How to use perspective and lighting to create Key Art?
Evaluation scale
1-5
Qualifications
Required studies of Drawing and painting, Composition and colour, Character and environment design, or equivalent skills.