Mise-en-scene (5 cr)
Code: GD00CU10-3002
General information
Enrollment
02.01.2019 - 14.01.2019
Timing
01.01.2019 - 30.04.2019
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kouvola Campus
Teaching languages
- English
Degree programmes
- Degree Programme in Game Design
Teachers
- KY Opettaja
Groups
-
GDKV18SPGame design, full-time studies
Objective
You know how to set a visual theme to tell a story.
You understand how written dramaturgy is turned into an action scene.
You are able to create a rhythm of action, which supports your story.
You are able to utilise camerawork, sound and acting together with set-up design, props and characterisation in your story’s timeline.
You are able to create trailers of your own game ideas.
Content
How to generate a sense of time and space?
How to set a mood in a game through visual means and character tasks?
How to create suspense, thrill or comedy in a scene?
How to visualise missions of the character in a scene?
How to create a sense of continuity and phase a rhythm of the action in a scene?