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Character and environment design (5 cr)

Code: GD00CU11-3003

General information


Enrollment

15.08.2020 - 04.09.2020

Timing

01.08.2020 - 30.12.2020

Number of ECTS credits allocated

5 op

Virtual portion

2 op

RDI portion

1 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Campus

Kouvola Campus

Teaching languages

  • English

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Sarah-Jane Leavey

Teacher in charge

Sarah-Jane Leavey

Groups

  • GDKV19SP
    Game design, full-time studies

Objective

You know how to write a character description document outlining the physical and personality characteristics of a script’s cast members.
You know how to use basic forms to create defined silhouettes for the ensembled cast and environmental locations.
You have a clear understanding of basic human body types and distinctive ethnic features.
You know how to produce a location list and environment plan based on a Game Design Document or script.
You are able create character turn-around sheets, expression sheets and basic environment production drawings for 3D modellers.

Content

How to design a character's individual strengths and weaknesses and their traits and skills?
How to create character sheets and game environment plans?
How to set up a graphics tablet?
How to sketch thumbnails exploring composition and camera placement in environment design?
How to use silhouetting techniques to develop physical character differentiation within a cast and to express aspects of personality?
How to create an expression sheet of facial reactions?
How to paint in grisaille technique?

Qualifications

Required studies of Drawing and painting, Composition and colour, and Game design research & sketching or equivalent skills.