Advanced 3D (5 cr)
Code: GD00DL20-3001
General information
Enrollment
14.12.2020 - 14.01.2021
Timing
01.01.2021 - 30.04.2021
Number of ECTS credits allocated
5 op
Virtual portion
1 op
Mode of delivery
80 % Contact teaching, 20 % Distance learning
Campus
Kouvola Campus
Teaching languages
- English
Seats
0 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Panu Vuoristo
Teacher in charge
Panu Vuoristo
Groups
-
GDKV19SPGame design, full-time studies
Objective
– You advance your 3D modelling skills and learn more advanced techniques.
– You learn the 3D model optimisation workflow through retopology.
– You know how to rig characters and objects.
– You advance your texturing skills: you learn about procedural PBR materials and 3D painting.
– You understand PBR workflow in 3D modelling and game production.
Content
– How to 3D model more complex entities?
– How to utilise more advanced texturing techniques?
– How to use software to create procedural PBR materials?
– How to optimise your models for production?