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Advanced 3D (5 cr)

Code: GD00DL20-3001

General information


Enrollment

14.12.2020 - 14.01.2021

Timing

01.01.2021 - 30.04.2021

Number of ECTS credits allocated

5 op

Virtual portion

1 op

Mode of delivery

80 % Contact teaching, 20 % Distance learning

Campus

Kouvola Campus

Teaching languages

  • English

Seats

0 - 25

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Panu Vuoristo

Teacher in charge

Panu Vuoristo

Groups

  • GDKV19SP
    Game design, full-time studies

Objective

– You advance your 3D modelling skills and learn more advanced techniques.
– You learn the 3D model optimisation workflow through retopology.
– You know how to rig characters and objects.
– You advance your texturing skills: you learn about procedural PBR materials and 3D painting.
– You understand PBR workflow in 3D modelling and game production.

Content

– How to 3D model more complex entities?
– How to utilise more advanced texturing techniques?
– How to use software to create procedural PBR materials?
– How to optimise your models for production?