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Professional English (5 cr)

Code: KY00AA04-3173

General information


Enrollment

14.12.2020 - 14.01.2021

Timing

11.01.2021 - 30.04.2021

Number of ECTS credits allocated

5 op

Virtual portion

3 op

Mode of delivery

40 % Contact teaching, 60 % Distance learning

Campus

Kouvola Campus

Teaching languages

  • English

Seats

20 - 40

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Hanna Aronen

Teacher in charge

Hanna Aronen

Groups

  • GDKV19KM
    Game design, part-time studies

Objective

You are able to actively use the basic professional vocabulary of your field.
You are able to look for information in English in professional sources and apply it in different study and work related communication situations.
You are able to communicate in English orally and in writing in various situations in your professional field.

Content

What professional vocabulary is essentially necessary?
How to look for information in professional sources in English and how to apply this information?
How to interact in spoken communication situations in English and how to draw up texts in English for professional purposes?
How to communicate in study-related situations and work communities in English?

Materials

Material available on Learn and handouts given in class.

Teaching methods

Scheduled track:
This is a joint implementation of Professional English / English communication skills for Game Design students, aimed at groups GDKV20SP and GDKV19KM.
Students attend instruction according to the timetable. Studies follow the timetable of contact classes and assignments that are completed independently. This course is mainly implemented online, with contact sessions arranged on Kouvola campus.

Blended track:
Completing studies quicker takes place by choosing independent methods of study. These can include, for example, online courses or courses from other student groups’ timetables. Completing assignments through this track involves more independent work and learning compared to the scheduled track.

Exam schedules

Resit exams may be taken in the e-exam room (examination aquarium).

Student workload

The extent of this course is 5 ECTS credits, which equals 135 hours of student work and comprises contact lessons, independents assignments and groupwork.

Further information

This is a joint implementation of Professional English / English communication skills for Game Design students, aimed at groups GDKV20SP and GDKV19KM.

The course consists of independent / groupwork on Learn and contact lessons on Kouvola campus.

Evaluation scale

1-5

Assessment methods and criteria

Independent and group assignments, class work, written exam, oral exam or presentation, active participation in contact lessons.

Assessment criteria, good (3-4)

use professional vocabulary and concepts in an expert way in different situations

Qualifications

If you have been instructed to participate in the Intensive course of English, you must complete it or independently acquire the equivalent knowledge and skills before you can participate in this course.