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English communication skills (5 cr)

Code: KY00DS48-3002

General information


Enrollment

14.12.2020 - 14.01.2021

Timing

01.01.2021 - 30.04.2021

Number of ECTS credits allocated

5 op

Virtual portion

3 op

Mode of delivery

40 % Contact teaching, 60 % Distance learning

Campus

Kouvola Campus

Teaching languages

  • English

Seats

20 - 50

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Hanna Aronen

Teacher in charge

Hanna Aronen

Groups

  • GDKV20SP
    Game design, full-time studies

Objective

You are able to look for information in English in professional sources and apply it in different study and work related communication situations.
You are able to communicate in English in various spoken and written situations in your professional field.

Content

How do you look for information in professional sources in English and apply this information?
How do you interact in spoken communication situations in English and compose texts in English for professional purposes?
How do you communicate in work communities and study-related situations in English?

Location and time

Completing studies quicker takes place by choosing independent methods of study. These can include, for example, online courses or courses from other student groups’ timetables. Completing assignments through this track involves more independent work and learning compared to the scheduled track.

Materials

Material available on Learn and handouts given in class.

Teaching methods

Scheduled track:
This is a joint implementation of Professional English / English communication skills for Game Design students, aimed at groups GDKV20SP and GDKV19KM.
Students attend instruction according to the timetable. Studies follow the timetable of contact classes and assignments that are completed independently. This course is mainly implemented online, with contact sessions arranged on Kouvola campus.

Blended track:
Completing studies quicker takes place by choosing independent methods of study. These can include, for example, online courses or courses from other student groups’ timetables. Completing assignments through this track involves more independent work and learning compared to the scheduled track.

Exam schedules

Resit exams may be taken in the e-exam room (examination aquarium).

Student workload

The extent of this course is 5 ECTS credits, which equals 135 hours of student work and comprises contact lessons, independents assignments and groupwork.

Further information

This is a joint implementation of Professional English / English communication skills for Game Design students, aimed at groups GDKV20SP and GDKV19KM.

Independent and groupwork on Learn, contact lessons on Kouvola campus.

Evaluation scale

1-5

Assessment criteria, satisfactory (1)

Ability to communicate in English orally and in writing in various situations in the professional field mainly at the European (CEFR) level B1.

Assessment criteria, good (3)

Ability to communicate in English orally and in writing in various situations in the professional field mainly at the European (CEFR) level B2.

Assessment criteria, excellent (5)

Ability to communicate in English orally and in writing in various situations in the professional field mainly at the European (CEFR) level C1.

Assessment methods and criteria

Independent assignments, class work, written exam, oral exam or presentation, active participation in contact lessons.

Assessment criteria, good (3-4)

Students can
a) use professional vocabulary systematically.
b) look for information in the key information sources of the field.
c) identify interrelated tasks.
d) communicate orally and in writing in the workplace, with customers, target groups and the users of applications and services provided in the field.
In addition to these, the assessment of English studies relies on the competence levels defined in the Common European Framework of Reference and the national skills level descriptions based on the European framework.