Garments as experience (5 cr)
Code: MP00AB67-3002
General information
Enrollment
14.12.2020 - 14.01.2021
Timing
11.01.2021 - 30.04.2021
Number of ECTS credits allocated
5 op
Virtual portion
2 op
Mode of delivery
60 % Contact teaching, 40 % Distance learning
Campus
Kouvola Campus
Teaching languages
- Finnish
Seats
20 - 25
Degree programmes
- Degree Programme in Fashion and Costume Design
Teachers
- Riia Lampinen
- Jouko Seppälä
- Sauli Simola
- Maarit Kalmakurki
Teacher in charge
Seija Kiuru-Lavaste
Groups
-
MPKV19KPMuoti ja puvustus, päivätoteutus
Objective
- You learn to observe and assess the impact of space and various types of lights on individual costumes.
- You know the video/film production process and understand the importance of advance planning.
- You will have received experience in studio work and been involved in various stages of post-production.
You will be able to draw up a plan for a video script.
Content
- What do materials and ready-made suits look like in different types of lighting?
- How does the performance venue and light impact the costume?
- How to implement a small-scale video according to your own script?
- How is the preliminary design of the video and studio work/shooting, applying a variety of techniques (e.g. Bluescreen technology)?
- How to edit your video in post-production, together with experts from different fields?
Materials
Available in Learn platform.
Teaching methods
Xamk offers its students an opportunity to pursue studies flexibly to suit their various life situations. Students can choose between three learning routes: a learning route based on a working week, a learning route that accelerates the studies, and a work-based learning route.
A learning route based on a working week according to timetable.
Student workload
5cr is 135h where contact teaching is 70h and independence working is 65h
Further information
The planning project will be carried out with a customer in the study module.
Evaluation scale
1-5
Assessment methods and criteria
Student's self-reflection and peer evaluation
Evaluation of learning exercise
Active participation