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Drawing and painting (5 cr)

Code: MU00BI64-3017

General information


Enrollment

14.12.2020 - 14.01.2021

Timing

01.01.2021 - 02.05.2021

Number of ECTS credits allocated

5 op

Virtual portion

4 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Campus

Kouvola Campus

Teaching languages

  • English

Seats

0 - 25

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Sarah-Jane Leavey

Teacher in charge

Sarah-Jane Leavey

Groups

  • GDKV21KM
    Game design, part-time studies

Objective

- you have a better understanding of the basic techniques, equipment and materials for drawing, painting and other methods
- you can observe the visual environment and are able to see both the larger whole and details
- you appreciate the meaning of composition and colour
- you are able to take part in discussions and interpret pictures through your own experience
- you are able to take advantage of visual expression in your own field

Content

What are the most common drawing and painting techniques and equipment?
How to picture the structure and anatomy of the human body?
How to explain your working methods, use of materials and techniques to other people?
How to express yourself visually?
How to use the information available on the internet and in literature?
How do exhibitions develop you in your artistic work?

Teaching methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

Evaluation scale

1-5