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Programming 2 (5 cr)

Code: PO00DN31-3001

General information


Enrollment

16.12.2019 - 10.01.2020

Timing

01.01.2020 - 17.04.2020

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kotka Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Game Programming

Teachers

  • Pekka Vilpponen

Teacher in charge

Pekka Vilpponen

Groups

  • POKT19SP
    Game programming, full-time studies

Objective

You achieve deeper knowledge of programming in comparison to previous course.
You learn how to structure more complicated programs that are more readable, adabtable and reusable.
You learn basics of classes and objects.
Wider perspective on use of functions/methods, classes and objects and their importance in code readability, further development and team work.

Content

Wdier perspective on procedural programming and introduction to object-oriented programming. Enumeration and switch case, multi-dimensional arrays, structures, object-oriented programming (OOP).

Evaluation scale

1-5

Qualifications

Programming 1