Programming 2 (5 cr)
Code: PO00DN31-3001
General information
Enrollment
16.12.2019 - 10.01.2020
Timing
01.01.2020 - 17.04.2020
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Game Programming
Teachers
- Pekka Vilpponen
Teacher in charge
Pekka Vilpponen
Groups
-
POKT19SPGame programming, full-time studies
Objective
You achieve deeper knowledge of programming in comparison to previous course.
You learn how to structure more complicated programs that are more readable, adabtable and reusable.
You learn basics of classes and objects.
Wider perspective on use of functions/methods, classes and objects and their importance in code readability, further development and team work.
Content
Wdier perspective on procedural programming and introduction to object-oriented programming. Enumeration and switch case, multi-dimensional arrays, structures, object-oriented programming (OOP).
Evaluation scale
1-5
Qualifications
Programming 1