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Game design (5 cr)

Code: TI00CW62-3001

General information


Enrollment

15.08.2019 - 30.08.2019

Timing

26.08.2019 - 20.10.2019

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kotka Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Information Technology

Teachers

  • Niina Mässeli

Teacher in charge

Niina Mässeli

Groups

  • TIKT17SPPELI

Objective

You understand and know how to work using game design theories and practices.
You are able to design user friendly user interfaces and take in a count user experience in your design.
You know what makes games addictive and you can use them in your own designs.
You know different publishing platforms, technical requirements and you can integrate those to your work.

Content

What kind of rules and theories are involved in game desing?
What makes a good game?
How to design user friendly UI and game UX?
What makes the games addictive and fun?
What does the different publishing platforms require from the developer?
What things should be taken into account from the technical point of view?

Evaluation scale

1-5

Assessment criteria, good (3-4)

c. identify interrelated tasks.
d. work together with customers, users and target groups.
e. use the key models, methods, software and techniques of the professional field.
f. work as team members in a goal-oriented way.

Qualifications

Game Graphics and Modelling
Programming
Object Oriented Programming
Fundamentals of Game Testing
Quality Assurance