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Game programming project 4 (5 cr)

Code: TI00CW65-3001

General information


Enrollment

15.08.2019 - 30.08.2019

Timing

01.08.2019 - 31.12.2019

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kotka Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Information Technology

Teachers

  • Niina Mässeli
  • Marko Oras
  • Pekka Vilpponen

Teacher in charge

Niina Mässeli

Groups

  • TIKT17SPPELI

Objective

You know how to apply your skills and know-how in a large multidimensional development project.
You know how to create a small playable game in a team.
You know how to utilize information from trusted information sources.

Content

What features does the game engine offer?
How to use game engine features in your project?
How to utilize software in your game development process?

Evaluation scale

Approved/Failed

Assessment criteria, good (3-4)

a. use professional vocabulary and concepts in an expert way in different situations.
e. choose appropriate models, methods, software and techniques according to
the purpose and justify these choices.
f. promote teams’ goal-oriented operation.

Qualifications

Game programming patterns