Game programming project 4 (5 cr)
Code: TI00CW65-3001
General information
Enrollment
15.08.2019 - 30.08.2019
Timing
01.08.2019 - 31.12.2019
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Information Technology
Teachers
- Niina Mässeli
- Marko Oras
- Pekka Vilpponen
Teacher in charge
Niina Mässeli
Groups
-
TIKT17SPPELI
Objective
You know how to apply your skills and know-how in a large multidimensional development project.
You know how to create a small playable game in a team.
You know how to utilize information from trusted information sources.
Content
What features does the game engine offer?
How to use game engine features in your project?
How to utilize software in your game development process?
Evaluation scale
Approved/Failed
Assessment criteria, good (3-4)
a. use professional vocabulary and concepts in an expert way in different situations.
e. choose appropriate models, methods, software and techniques according to
the purpose and justify these choices.
f. promote teams’ goal-oriented operation.
Qualifications
Game programming patterns