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Game programming project 2 (5 cr)

Code: TI00CW93-3002

General information


Enrollment

15.08.2019 - 30.08.2019

Timing

26.08.2019 - 22.12.2019

Number of ECTS credits allocated

5 op

Virtual portion

1 op

RDI portion

5 op

Mode of delivery

80 % Contact teaching, 20 % Distance learning

Campus

Kotka Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Information Technology

Teachers

  • Niina Mässeli
  • Marko Oras
  • Pekka Vilpponen

Teacher in charge

Niina Mässeli

Groups

  • TIKT18SPPELI
    Game programming, full-time studies

Objective

You know how to apply your skills and know-how in a large multidimensional development project.
You know how to create a small playable game in a team.
You know how to utilize information from trusted information sources.

Content

What kind of features does the game engine offer?
How to use game engine features in your project?
How to utilize software in your game development process?

Evaluation scale

Approved/Failed

Assessment criteria, good (3-4)

a. use professional vocabulary and concepts in an expert way in different situations.
e. choose appropriate models, methods, software and techniques according to
the purpose and justify these choices.
f. promote teams’ goal-oriented operation.