Game Design, full-time studies: GDKV25SP
Code: GDKV25SP
- Degree title
- muotoilija (AMK), Bachelor of Culture and Arts
- Credits
- 240 ects
- Duration
- 4 years (240 cr)
- Start semester
- Autumn 2025
- Teaching language
- English
Select timing, structure or classification view
Show study timings by semester, study year or period
| Code | Name | Credits (cr) | 2025-2026 | 2026-2027 | 2027-2028 | 2028-2029 | Autumn 2025 | Spring 2026 | Autumn 2026 | Spring 2027 | Autumn 2027 | Spring 2028 | Autumn 2028 | Spring 2029 | 1. / 2025 | 2. / 2026 | 3. / 2026 | 1. / 2026 | 2. / 2027 | 3. / 2027 | 1. / 2027 | 2. / 2028 | 3. / 2028 | 1. / 2028 | 2. / 2029 | 3. / 2029 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| GDKV25SP-1001 |
CORE COMPETENCE
(Choose all ) |
165 | ||||||||||||||||||||||||
| GDKV25SP-1002 |
Common studies
(Choose 30 ) |
30 | ||||||||||||||||||||||||
| XY00EX56 | Study and workplace skills | 5 | timed | timed | timed | timed | timed | timed | ||||||||||||||||||
| XY00EX57 | Digital skills | 5 | timed | timed | timed | timed | timed | |||||||||||||||||||
| XY00EX59 | Finnish communication skills | 5 | timed | timed | timed | |||||||||||||||||||||
| VV00EY59 | Finnish 1 | 5 | timed | timed | timed | |||||||||||||||||||||
| XY00EX60 | Professional Swedish | 5 | timed | timed | timed | |||||||||||||||||||||
| VV00EY60 | Finnish 2 | 5 | timed | timed | timed | |||||||||||||||||||||
| XY00EY58 | English communication skills | 5 | timed | timed | timed | |||||||||||||||||||||
| XY00EX61 | Research and development skills | 5 | timed | timed | timed | |||||||||||||||||||||
| GDKV25SP-1003 |
Design fundamentals
(Choose all ) |
20 | ||||||||||||||||||||||||
| GD00FA65 | Art and design fundamentals | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA66 | Game, art and design history | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA67 | Design thinking and iterative design | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA68 | Portfolio and presentation skills | 5 | timed | timed | timed | |||||||||||||||||||||
| GDKV25SP-1004 |
Game design
(Choose all ) |
25 | ||||||||||||||||||||||||
| GD00FA69 | Game design fundamentals | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA70 | Game design research and rapid prototyping | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA71 | Narrative design | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA72 | Level design | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA73 | User interface design and usability | 5 | timed | timed | timed | |||||||||||||||||||||
| GDKV25SP-1005 |
Game art
(Choose all ) |
15 | ||||||||||||||||||||||||
| GD00FA74 | 2D game art | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA75 | 2D animation | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA76 | 3D modelling | 5 | timed | timed | timed | |||||||||||||||||||||
| GDKV25SP-1006 |
Game development
(Choose all ) |
15 | ||||||||||||||||||||||||
| GD00FA77 | 2D game development | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA78 | 3D game development | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA79 | Game scripting | 5 | timed | timed | timed | |||||||||||||||||||||
| GDKV25SP-1007 |
Game production and business
(Choose all ) |
15 | ||||||||||||||||||||||||
| GD00FA80 | Game production | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA81 | Agile game project production and development | 5 | timed | timed | timed | |||||||||||||||||||||
| GD00FA82 | Game business | 5 | timed | timed | timed | |||||||||||||||||||||
| GDKV25SP-1008 |
Practical training
(Choose all ) |
30 | ||||||||||||||||||||||||
| GD00FA83 | Practical training | 30 | timed | timed | timed | |||||||||||||||||||||
| GDKV25SP-1009 |
Bachelor's thesis
(Choose all ) |
15 | ||||||||||||||||||||||||
| OP00AA43 | Bachelor’s thesis: idea and planning | 5 | timed | timed | timed | |||||||||||||||||||||
| OP00AA44 | Bachelor’s thesis: implementation | 5 | timed | timed | timed | |||||||||||||||||||||
| OP00AA45 | Bachelor’s thesis: reporting, assessment and presentation | 5 | timed | timed | timed | |||||||||||||||||||||
| GDKV25SP-1010 |
COMPLEMENTARY COMPETENCE
(Choose ects: 75 ) |
75 | ||||||||||||||||||||||||
| GDKV25SP-1011 |
Professional optional studies
(Choose ects: 65 ) |
65 | ||||||||||||||||||||||||
| GDKV25SP-1012 |
Other optional studies
(Choose ects: 10 ) |
10 | ||||||||||||||||||||||||
| Total | 240 | 72 | 35 | 23 | 45 | 39 | 33 | 25 | 10 | 20 | 3 | 30 | 15 | 39 | 33 | 0 | 25 | 10 | 0 | 20 | 3 | 0 | 30 | 15 | 0 |
bachelor level
decree 1129/2014 §2
| Professional studies |
|
No attached course units |
| Practical training |
| Practical training |
| Bachelor's thesis |
| Bachelor’s thesis: idea and planning |
| Bachelor’s thesis: implementation |
| Bachelor’s thesis: reporting, assessment and presentation |
| Basic studies |
|
No attached course units |
| Optional studies |
|
No attached course units |
| Not grouped |
| Study and workplace skills |
| Digital skills |
| Finnish communication skills |
| Finnish 1 |
| Professional Swedish |
| Finnish 2 |
| English communication skills |
| Research and development skills |
| Art and design fundamentals |
| Game, art and design history |
| Design thinking and iterative design |
| Portfolio and presentation skills |
| Game design fundamentals |
| Game design research and rapid prototyping |
| Narrative design |
| Level design |
| User interface design and usability |
| 2D game art |
| 2D animation |
| 3D modelling |
| 2D game development |
| 3D game development |
| Game scripting |
| Game production |
| Agile game project production and development |
| Game business |
| Code | Name | Credits (cr) |
|---|---|---|
| GDKV25SP-1001 |
CORE COMPETENCE
(Choose all ) |
165 |
| GDKV25SP-1002 |
Common studies
(Choose 30 ) |
30 |
| XY00EX56 | Study and workplace skills | 5 |
| XY00EX57 | Digital skills | 5 |
| XY00EX59 | Finnish communication skills | 5 |
| VV00EY59 | Finnish 1 | 5 |
| XY00EX60 | Professional Swedish | 5 |
| VV00EY60 | Finnish 2 | 5 |
| XY00EY58 | English communication skills | 5 |
| XY00EX61 | Research and development skills | 5 |
| GDKV25SP-1003 |
Design fundamentals
(Choose all ) |
20 |
| GD00FA65 | Art and design fundamentals | 5 |
| GD00FA66 | Game, art and design history | 5 |
| GD00FA67 | Design thinking and iterative design | 5 |
| GD00FA68 | Portfolio and presentation skills | 5 |
| GDKV25SP-1004 |
Game design
(Choose all ) |
25 |
| GD00FA69 | Game design fundamentals | 5 |
| GD00FA70 | Game design research and rapid prototyping | 5 |
| GD00FA71 | Narrative design | 5 |
| GD00FA72 | Level design | 5 |
| GD00FA73 | User interface design and usability | 5 |
| GDKV25SP-1005 |
Game art
(Choose all ) |
15 |
| GD00FA74 | 2D game art | 5 |
| GD00FA75 | 2D animation | 5 |
| GD00FA76 | 3D modelling | 5 |
| GDKV25SP-1006 |
Game development
(Choose all ) |
15 |
| GD00FA77 | 2D game development | 5 |
| GD00FA78 | 3D game development | 5 |
| GD00FA79 | Game scripting | 5 |
| GDKV25SP-1007 |
Game production and business
(Choose all ) |
15 |
| GD00FA80 | Game production | 5 |
| GD00FA81 | Agile game project production and development | 5 |
| GD00FA82 | Game business | 5 |
| GDKV25SP-1008 |
Practical training
(Choose all ) |
30 |
| GD00FA83 | Practical training | 30 |
| GDKV25SP-1009 |
Bachelor's thesis
(Choose all ) |
15 |
| OP00AA43 | Bachelor’s thesis: idea and planning | 5 |
| OP00AA44 | Bachelor’s thesis: implementation | 5 |
| OP00AA45 | Bachelor’s thesis: reporting, assessment and presentation | 5 |
| GDKV25SP-1010 |
COMPLEMENTARY COMPETENCE
(Choose ects: 75 ) |
75 |
| GDKV25SP-1011 |
Professional optional studies
(Choose ects: 65 ) |
65 |
| GDKV25SP-1012 |
Other optional studies
(Choose ects: 10 ) |
10 |
Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.