Colour, material and surfaceLaajuus (5 cr)
Course unit code: GA00FS47
General information
- Credits
- 5 cr
- Teaching language
- English
- Institution
- Peppi
Objective
• You understand the fundamentals of colour theory and its application in game art.
• You understand the mechanisms of human colour vision.
• You understand the physics of light and its interaction with surface.
• You learn how to mix colours in digital media.
• You can analyse and replicate real-world materials in digital formats.
• You are familiar with how lighting interacts with different surfaces and materials.
• You are able to select and apply materials and surface properties to enhance visual storytelling.
• You understand the associated relationships between colour and symbolic emotional meaning.
Content
• What is colour theory, and how does it influence mood and gameplay?
• How do you choose and apply materials in digital format?
• What are surface properties and how do you replicate them?
• How do different materials respond to lighting?
• How to design colour palettes based on emotional meaning and/or cultural references?
• How to build colour palettes in digital media?
Evaluation
Students can
– use professional vocabulary systematically.
– identify interrelated tasks.
– use the key models, methods, software and techniques of the professional field.