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Research, innovate, report (5 cr)

Code: MO00DB99-3040

General information


Enrollment

15.08.2020 - 04.09.2020

Timing

14.09.2020 - 31.12.2020

Number of ECTS credits allocated

5 op

Virtual portion

3 op

Mode of delivery

40 % Contact teaching, 60 % Distance learning

Unit

Yhteisten opintojen koulutusyksikkö

Campus

Kouvola Campus

Teaching languages

  • English

Seats

20 - 80

Teachers

  • Leena Muotio
  • Marko Raitanen
  • Hanna Aronen

Teacher in charge

Leena Muotio

Groups

  • VV2020-2021
  • GDKV18SP
    Game design, full-time studies

Objective

After completing the course, studentsadopt an analytical, critical, research-oriented and reflective approach in R&Dcan carry out the different parts of an R&D project:choice of topic, planning, information retrieval and constructing a conceptual basis, appropriate use of sources, implementation, written and oral reporting, evaluation, publishingare familiar with different R&D methods in qualitative, quantitative and processual research and can choose and implement one of these in their own studypractices evaluating the reliability and ethicality of a study

Content

Bachelor’s Thesis process and its parts, writing and citing sources, research ethics and the reliability of an R&D process.Statistical concepts and introduction to statistical IT-tools. Data acquisition and analysis.Qualitative approach and introduction to the most common field-specific qualitative methods (e.g. some of the following: case study, observation, content analysis, theme interview, picture analysis, future research)Processual approach and introduction to the most common field-specific processual methods (e.g. some of the following: cycle model of action research and other user-oriented/participatory methods)

Evaluation scale

Approved/Failed