Business environment in game industry (5cr)
Code: PO00EP09-3004
General information
- Enrollment
- 07.04.2026 - 19.04.2026
- Registration for introductions has not started yet.
- Timing
- 31.08.2026 - 20.12.2026
- The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Kotka Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Game Technology
- Degree Programme in Game Programming
- Teachers
- Jani Ruotsalainen
- Teacher in charge
- Jani Ruotsalainen
- Groups
-
POKT24SPGame programming, full-time studies
- Course
- PO00EP09
Unfortunately, no reservations were found for the realization Business environment in game industry PO00EP09-3004. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Objective
The student understands the basics of game business
The student understands the importance of outsourcing in games industry
The student understands the importance of contracts and IPRs for a game company
The student can create a simple business plan for a small game company
Content
The business environment and different company types in games industry
Entrepreneurship within the games industry
Outsourcing in the games industry
Working as a freelancer
Contract types, templates and IPR
Evaluation scale
1-5
Assessment criteria, good (3)
a. use professional vocabulary and concepts in an expert way in different situations.
b. evaluate information sources critically.
c. work as team members in working life expert duties and identify and describe the problems of the professional field.
g. apply critically the ethical principles of the professional field in different situations.