Photography and image processing (5 cr)
Code: MU00DV92-3032
General information
Enrollment
08.01.2024 - 14.01.2024
Timing
01.01.2024 - 30.04.2024
Number of ECTS credits allocated
5 op
Virtual portion
4 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
10 - 25
Degree programmes
- Degree Programme in Bioproduct Design
- Degree Programme in Graphic Design
- Degree Programme in Fashion and Costume Design
- Degree Programme in Interior Architecture and Furniture Design
Teachers
- Brenda Jiménez
Teacher in charge
Brenda Jiménez
Groups
-
GDKV24KMGame design, part-time studies
- 12.01.2024 09:00 - 11:30, Photography and image processing MU00DV92-3032
- 25.01.2024 09:00 - 11:30, Photography and image processing MU00DV92-3032
- 08.03.2024 12:30 - 16:00, Photography and image processing MU00DV92-3032
- 26.04.2024 13:30 - 15:30, Photography and image processing MU00DV92-3032
Objective
- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.
Content
- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?
Opiskelumateriaali
Material on Learn
Yksilölliset oppimisväylät
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
TKI ja työelämäyhteistyö
Course focus is on the core skills.
Evaluation scale
1-5
Assessment methods and criteria
Completed assignments.