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Graphic design software (5 cr)

Code: MU00DV93-3027

General information


Enrollment

08.04.2024 - 21.04.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Kulttuurin koulutusyksikkö

Campus

Kouvola Campus

Teaching languages

  • English

Seats

15 - 25

Degree programmes

  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design

Teachers

  • Mikko Lehto
  • Suvi Pylvänen

Teacher in charge

Suvi Pylvänen

Groups

  • GDKV24KM
    Game design, part-time studies
  • 06.09.2024 09:00 - 11:30, Graphic design software MU00DV93-3027
  • 27.09.2024 12:30 - 15:00, Graphic design software MU00DV93-3027
  • 11.10.2024 09:00 - 11:30, Graphic design software MU00DV93-3027
  • 08.11.2024 09:00 - 11:30, Graphic design software MU00DV93-3027
  • 28.11.2024 12:30 - 16:00, Graphic design software MU00DV93-3027

Objective

After successfully completing the course, you:
- know the basics of InDesign and layout
- know the basics of Illustrator and are able to produce vector graphics
- understand different file formats and their usage
- are able to make layouts and use images in your publications
- are able to produce print and digital ready files and are familiar with different printing techniques
- are able utilise software tools that make the workflow more efficient

Content

How to do layouts and vector based illustrations?
How to select the appropriate typography, colour profile and paper?
How to save a file in an appropriate file format and manage files between applications?
How to select the appropriate tools and methods for each task?

In Fashion and Costume Design it is important to command the composition with the help of programmes: a piece of clothing, a human being + moodboard = visual presentations.

Opiskelumateriaali

Videos, links and tutorials on Learn.

Yksilölliset oppimisväylät

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

TKI ja työelämäyhteistyö

Possible TKI integration

Further information

Students complete assignments independently with the help of instructions. In class, student will receive feedback and deepen their expertise.

Evaluation scale

1-5

Assessment methods and criteria

Assignments completed in InDesign and Illustrator