Advanced game programming (5cr)
Code: PO00FE17-3001
General information
- Enrollment
- 02.12.2026 - 31.12.2026
- Registration for introductions has not started yet.
- Timing
- 01.01.2027 - 30.04.2027
- The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Kotka Campus
- Teaching languages
- Finnish
- Seats
- 20 - 40
- Degree programmes
- Degree Programme in Game Programming
- Teachers
- Pekka Vilpponen
- Teacher in charge
- Pekka Vilpponen
- Groups
-
POKT25SPGame programming, full-time studies
- Course
- PO00FE17
Unfortunately, no reservations were found for the realization Advanced game programming PO00FE17-3001. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Objective
You know how to implement different game programming architectures.
You understand the benefits of using more advanced patterns and paradigms in game programming.
Content
How can the latest game programming techniques, as well as more traditional concepts that provide the basis for modern game programming be effectively utilized?
Evaluation scale
1-5
Assessment criteria, good (3)
a. use professional vocabulary and concepts in an expert way in different situations.
b. assess information sources critically.
e. choose appropriate models, methods, software and techniques according to the purpose and justify.
g. apply critically the ethical principles of the professional field in different situations.