Character and environment design (5 cr)
Code: GD00CU11-3015
General information
Enrollment
04.11.2024 - 17.11.2024
Timing
01.01.2025 - 30.04.2025
Number of ECTS credits allocated
5 op
Virtual portion
4 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
20 - 20
Degree programmes
- Degree Programme in Game Design
Teachers
- Nicholas Sweetman
- Maarit Kalmakurki
Groups
-
GDKV24KMGame design, part-time studies
- 31.01.2025 09:00 - 11:30, Character and environment design GD00CU11-3015
- 31.01.2025 12:30 - 16:00, Character and environment design GD00CU11-3015
- 13.02.2025 18:00 - 20:00, Character and environment design GD00CU11-3015
- 06.03.2025 18:00 - 20:00, Character and environment design GD00CU11-3015
- 20.03.2025 18:00 - 20:00, Character and environment design GD00CU11-3015
- 04.04.2025 09:00 - 11:30, Character and environment design GD00CU11-3015
- 04.04.2025 12:30 - 16:00, Character and environment design GD00CU11-3015
- 15.04.2025 17:00 - 18:00, Character and environment design GD00CU11-3015
Objective
You know how to write a character description document outlining the physical and personality characteristics of a script’s cast members.
You know how to use basic forms to create defined silhouettes for the ensembled cast and environmental locations.
You have a clear understanding of basic human body types and distinctive ethnic features.
You know how to produce a location list and environment plan based on a Game Design Document or script.
You are able create character turn-around sheets, expression sheets and basic environment production drawings for 3D modellers.
Content
How to design a character's individual strengths and weaknesses and their traits and skills?
How to create character sheets and game environment plans?
How to set up a graphics tablet?
How to sketch thumbnails exploring composition and camera placement in environment design?
How to use silhouetting techniques to develop physical character differentiation within a cast and to express aspects of personality?
How to create an expression sheet of facial reactions?
How to paint in grisaille technique?
Opiskelumateriaali
Game design basics. Mise-en-scene. Script writing & Non-linear storytelling.
Yksilölliset oppimisväylät
The course includes mostly online lessons. Contact lessons are on campus when the group has contact days.
TKI ja työelämäyhteistyö
The course links with a previous game development course. The course teaches skills work worklife.
Opiskelijan työmäärä
5 credits = 5 x 27h
Evaluation scale
1-5
Assessment methods and criteria
Grading 1-5
Qualifications
Required studies of Drawing and painting, Composition and colour, and Game design research & sketching or equivalent skills.