Fundamentals of game testing (5cr)
Code: PO00DN57-3001
General information
- Enrollment
- 16.12.2019 - 10.01.2020
- Registration for the implementation has ended.
- Timing
- 13.01.2020 - 24.04.2020
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Kotka Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Game Programming
- Teachers
- Marko Oras
- Teacher in charge
- Marko Oras
- Groups
-
POKT19SPGame programming, full-time studies
- Course
- PO00DN57
Unfortunately, no reservations were found for the realization Fundamentals of game testing PO00DN57-3001. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Objective
You understand the basic principles of the game testing and the separate stages. Furthermore, you can use tools that have been generally used in the game testing and you can operate in the game testing projects.
Content
What does the game testing mean?
Why is it important to test the game?
What kind of player am I?
How is a mobile game tested?
Evaluation
identify interrelated tasks.
use the key models, methods, software and techniques of the professional field.
Evaluation scale
1-5