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Fundamentals of game testing (5 cr)

Code: PO00DN57-3001

General information


Enrollment
16.12.2019 - 10.01.2020
Registration for the implementation has ended.
Timing
13.01.2020 - 24.04.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Game Programming
Teachers
Marko Oras
Teacher in charge
Marko Oras
Groups
POKT19SP
Game programming, full-time studies
Course
PO00DN57
No reservations found for realization PO00DN57-3001!

Objective

You understand the basic principles of the game testing and the separate stages. Furthermore, you can use tools that have been generally used in the game testing and you can operate in the game testing projects.

Content

What does the game testing mean?
Why is it important to test the game?
What kind of player am I?
How is a mobile game tested?

Evaluation

identify interrelated tasks.
use the key models, methods, software and techniques of the professional field.

Evaluation scale

1-5

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