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Reporting and academic writingLaajuus (5 cr)

Code: GD00DL25

Credits

5 op

Teaching language

  • English

Responsible person

  • Leena Muotio
  • Suvi Pylvänen

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Enrollment

07.04.2025 - 21.04.2025

Timing

01.08.2025 - 31.12.2025

Number of ECTS credits allocated

5 op

Virtual portion

4 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

20 - 23

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Suvi Pylvänen
Groups
  • GDKV23KM
    Game design, part-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Opiskelumateriaali

Study material is in LEARN study environment.

Yksilölliset oppimisväylät

You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

TKI ja työelämäyhteistyö

Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.

Tentit ja muut määräajat

The schedule is on LEARN.

Toteutuksen osien kuvaus

In this course you will learn to do a research plan and write an expert article to deepen your knowledge on the subject matter. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.

Evaluation scale

1-5

Assessment methods and criteria

According to Xamk's assessment framework

Enrollment

04.11.2024 - 17.11.2024

Timing

01.01.2025 - 30.04.2025

Number of ECTS credits allocated

5 op

Virtual portion

4 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

20 - 22

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Suvi Pylvänen
Groups
  • GDKV22SP
    Game design, full-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Opiskelumateriaali

Study material is in LEARN study environment.

Yksilölliset oppimisväylät

You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

TKI ja työelämäyhteistyö

Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.

Tentit ja muut määräajat

The schedule is on LEARN.

Opiskelijan työmäärä

Students work in groups to write their article.
There are check up sessions for the whole group as well as individual tutoring sessions for each group.

Toteutuksen osien kuvaus

In this course you will learn to do a research plan and write an expert article to deepen your knowledge on the subject matter. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.

Evaluation scale

1-5

Assessment methods and criteria

According to Xamk's assessment framework

Enrollment

08.04.2024 - 21.04.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

5 op

Virtual portion

4 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

10 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Suvi Pylvänen
Teacher in charge

Ksenia Visser

Groups
  • GDKV22KM
    Game design, part-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Opiskelumateriaali

Materiaali Learnissä

Yksilölliset oppimisväylät

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

TKI ja työelämäyhteistyö

Kurssi perustuu peliprojektiin, jota ryhmä työstää.

Evaluation scale

1-5

Assessment methods and criteria

Report created in groups

Enrollment

06.11.2023 - 17.11.2023

Timing

01.01.2024 - 30.04.2024

Number of ECTS credits allocated

5 op

Virtual portion

3 op

Mode of delivery

40 % Contact teaching, 60 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

10 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Suvi Pylvänen
Teacher in charge

Ksenia Visser

Groups
  • GDKV21SP
    Game design, full-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Opiskelumateriaali

Study material is in LEARN study environment.

Yksilölliset oppimisväylät

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

TKI ja työelämäyhteistyö

Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.

Tentit ja muut määräajat

Schedule is in LEARN.

Toteutuksen osien kuvaus

In this course you will learn to do a research plan and write an expert article to deepen your knowledge on the subject matter. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.

Evaluation scale

1-5

Assessment methods and criteria

According to Xamk's assessment framework

Enrollment

06.04.2023 - 21.04.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Department of Culture

Campus

Ecampus

Teaching languages
  • English
Seats

0 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Maarit Kalmakurki
Teacher in charge

Ksenia Visser

Groups
  • GDKV21KM
    Game design, part-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Evaluation scale

1-5

Enrollment

07.11.2022 - 18.11.2022

Timing

01.01.2023 - 01.05.2023

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Department of Culture

Campus

Ecampus

Teaching languages
  • English
Seats

0 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Maarit Kalmakurki
Teacher in charge

Ksenia Visser

Groups
  • GDKV20SP
    Game design, full-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Opiskelumateriaali

Study material is in LEARN study environment.

Yksilölliset oppimisväylät

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

TKI ja työelämäyhteistyö

Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.

Tentit ja muut määräajat

Schedule is in LEARN.

Toteutuksen osien kuvaus

In this course you will learn to write 12-step research plan and report your 3rd year project work. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.

Evaluation scale

1-5

Assessment methods and criteria

Project report will be evaluated by Maarit Kalmakurki (research) and English teacher (language and referring).

Enrollment

06.04.2022 - 22.04.2022

Timing

23.09.2022 - 31.12.2022

Number of ECTS credits allocated

5 op

Virtual portion

4 op

RDI portion

3 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

10 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Maarit Kalmakurki
Teacher in charge

Leena Muotio

Groups
  • GDKV20KM
    Game design, part-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Opiskelumateriaali

Study material is in LEARN study environment.

Yksilölliset oppimisväylät

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

TKI ja työelämäyhteistyö

Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.

Tentit ja muut määräajat

Schedule is in LEARN.

Toteutuksen osien kuvaus

In this course you will learn to write 12-step research plan and report your 3rd year project work. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.

Evaluation scale

1-5

Assessment methods and criteria

Project report will be evaluated by Maarit Kalmakurki (research) and English teacher (language and referring).

Enrollment

06.04.2022 - 22.04.2022

Timing

23.09.2022 - 31.12.2022

Number of ECTS credits allocated

5 op

Virtual portion

4 op

RDI portion

3 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

10 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Maarit Kalmakurki
Teacher in charge

Leena Muotio

Groups
  • GDKV19SP
    Game design, full-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Opiskelumateriaali

Study material is in LEARN study environment.

Yksilölliset oppimisväylät

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

TKI ja työelämäyhteistyö

Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.

Tentit ja muut määräajat

Schedule is in LEARN.

Toteutuksen osien kuvaus

In this course you will learn to write 12-step research plan and report your 3rd year project work. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.

Evaluation scale

1-5

Assessment methods and criteria

Project report will be evaluated by Maarit Kalmakurki (research) and English teacher (language and referring).

Enrollment

08.11.2021 - 21.11.2021

Timing

17.01.2022 - 31.05.2022

Number of ECTS credits allocated

5 op

Virtual portion

4 op

RDI portion

4 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

10 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Ksenia Visser
  • Suvi Pylvänen
  • Maarit Kalmakurki
Teacher in charge

Leena Muotio

Groups
  • GDKV19KM
    Game design, part-time studies

Objective

You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.

Content

How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?

Opiskelumateriaali

Study material is in LEARN study environment.

Yksilölliset oppimisväylät

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

TKI ja työelämäyhteistyö

Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.

Tentit ja muut määräajat

Schedule is in LEARN.

Toteutuksen osien kuvaus

In this course you will learn to write 12-step research plan and report your 3rd year project work. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.

Evaluation scale

1-5

Assessment methods and criteria

Project report will be evaluated by Maarit Kalmakurki (research) and English teacher (language and referring).