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Game design, part-time studies: GDKV25KM

Code: GDKV25KM

Degree:
Bachelor of Culture and Arts

Degree title:
muotoilija (AMK), Bachelor of Culture and Arts

Credits:
240 ects

Duration:
4 years (240 cr)

Start semester:
Spring 2025

Select timing, structure or classification view

Show study timings by semester, study year or period

Code Name Credits (cr) 2024-2025 2025-2026 2026-2027 2027-2028 2028-2029 Spring 2025 Autumn 2025 Spring 2026 Autumn 2026 Spring 2027 Autumn 2027 Spring 2028 Autumn 2028 2. / 2025 3. / 2025 1. / 2025 2. / 2026 3. / 2026 1. / 2026 2. / 2027 3. / 2027 1. / 2027 2. / 2028 3. / 2028 1. / 2028
GDKV25KM-1011
CORE COMPETENCE

(Choose all )

110
GDKV25KM-1012
Working life skills

(Choose ects: 25)

25
KY00DS63 Study and career planning 5
VV00EY59 Finnish 1 5
VV00EY60 Finnish 2 5
XY00EX59 Finnish communication skills 5
XY00EX60 Professional Swedish 5
XY00EY58 English communication skills 5
XY00EX61 Research and development skills 5
GDKV25KM-1013
Foundation studies

(Choose all )

25
GD00CU04 Composition and colour 5
GD00CU12 Non-linear storytelling and script writing 5
MU00DV92 Photography and image processing 5
GD00CU09 Game design basics 5
MU00BI64 Drawing and painting 5
GDKV25KM-1014
Tools and software

(Choose all )

20
GD00CU16 Basics of 3D modelling 5
MU00DV93 Graphic design software 5
GD00CU00 Presentation skills 5
GD00CU03 Game development 5
GDKV25KM-1015
Games in context

(Choose all )

20
GD00CU08 Game analysis 5
GD00CU20 Game business and digital economy 5
MU00DV91 Art and design history 5
MU00DV90 Portfolio 5
GDKV25KM-1016
Practical training

(Choose all )

5
GD00DT42 Practical training 5
GDKV25KM-1017
Bachelor's thesis

(Choose all )

15
OP00AA43 Bachelor’s thesis: idea and planning 5
OP00AA44 Bachelor’s thesis: implementation 5
OP00AA45 Bachelor’s thesis: reporting, assessment and presentation 5
GDKV25KM-1018
COMPLEMENTARY COMPETENCE

(Choose all )

130
GDKV25KM-1019
Pre-production

(Choose all )

15
GD00CU11 Character and environment design 5
GD00DT43 Visual storytelling in games 5
GD00CU07 Game design research and sketching 5
GDKV25KM-1020
Environment design

(Choose all )

15
GD00CU17 3D environment design 5
GD00CU05 Concept art and digital painting 5
GD00CU14 Level design 5
GDKV25KM-1021
Character design

(Choose all )

15
GD00CU18 3D character design 5
GD00DT44 3D sculpting 5
GD00CU02 Basics of 2D animation 5
GDKV25KM-1022
Game production

(Choose all )

15
GD00CU19 Game production 5
GD00CU15 Game development platforms 5
GD00CU06 Usability and user interface design 5
GDKV25KM-1023
Game development

(Choose all )

15
GD00CU21 Game scripting 5
GD00DL20 Advanced 3D 5
GD00DL22 Animation and motion capture 5
GDKV25KM-1024
Advanced game project

(Choose all )

15
GD00DL24 Game project production 5
GD00DL25 Reporting and academic writing 5
GD00DT45 Game mechanics and project planning 5
GDKV25KM-1025
Practical training

(Choose all )

25
GD00DT46 Practical training 25
GDKV25KM-1026
Optional studies

(Choose ects: 15)

15
Total 240 36 70 55 59 15 36 35 35 30 25 33 26 15 36 0 35 30 5 30 25 0 33 11 15 15

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

Code Name Credits (cr)
GDKV25KM-1011
CORE COMPETENCE

(Choose all)

110
GDKV25KM-1012
Working life skills

(Choose ects: 25)

25
KY00DS63 Study and career planning 5
VV00EY59 Finnish 1 5
VV00EY60 Finnish 2 5
XY00EX59 Finnish communication skills 5
XY00EX60 Professional Swedish 5
XY00EY58 English communication skills 5
XY00EX61 Research and development skills 5
GDKV25KM-1013
Foundation studies

(Choose all)

25
GD00CU04 Composition and colour 5
GD00CU12 Non-linear storytelling and script writing 5
MU00DV92 Photography and image processing 5
GD00CU09 Game design basics 5
MU00BI64 Drawing and painting 5
GDKV25KM-1014
Tools and software

(Choose all)

20
GD00CU16 Basics of 3D modelling 5
MU00DV93 Graphic design software 5
GD00CU00 Presentation skills 5
GD00CU03 Game development 5
GDKV25KM-1015
Games in context

(Choose all)

20
GD00CU08 Game analysis 5
GD00CU20 Game business and digital economy 5
MU00DV91 Art and design history 5
MU00DV90 Portfolio 5
GDKV25KM-1016
Practical training

(Choose all)

5
GD00DT42 Practical training 5
GDKV25KM-1017
Bachelor's thesis

(Choose all)

15
OP00AA43 Bachelor’s thesis: idea and planning 5
OP00AA44 Bachelor’s thesis: implementation 5
OP00AA45 Bachelor’s thesis: reporting, assessment and presentation 5
GDKV25KM-1018
COMPLEMENTARY COMPETENCE

(Choose all)

130
GDKV25KM-1019
Pre-production

(Choose all)

15
GD00CU11 Character and environment design 5
GD00DT43 Visual storytelling in games 5
GD00CU07 Game design research and sketching 5
GDKV25KM-1020
Environment design

(Choose all)

15
GD00CU17 3D environment design 5
GD00CU05 Concept art and digital painting 5
GD00CU14 Level design 5
GDKV25KM-1021
Character design

(Choose all)

15
GD00CU18 3D character design 5
GD00DT44 3D sculpting 5
GD00CU02 Basics of 2D animation 5
GDKV25KM-1022
Game production

(Choose all)

15
GD00CU19 Game production 5
GD00CU15 Game development platforms 5
GD00CU06 Usability and user interface design 5
GDKV25KM-1023
Game development

(Choose all)

15
GD00CU21 Game scripting 5
GD00DL20 Advanced 3D 5
GD00DL22 Animation and motion capture 5
GDKV25KM-1024
Advanced game project

(Choose all)

15
GD00DL24 Game project production 5
GD00DL25 Reporting and academic writing 5
GD00DT45 Game mechanics and project planning 5
GDKV25KM-1025
Practical training

(Choose all)

25
GD00DT46 Practical training 25
GDKV25KM-1026
Optional studies

(Choose ects: 15)

15