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Applied game programming (5cr)

Code: PO00DN33-3005

General information


Enrollment
08.04.2024 - 21.04.2024
Registration for the implementation has ended.
Timing
02.09.2024 - 15.12.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Seats
20 - 35
Degree programmes
Degree Programme in Game Programming
Teachers
Pekka Vilpponen
Teacher in charge
Pekka Vilpponen
Groups
POKT23SP
Game programming, full-time studies
Course
PO00DN33

Realization has 9 reservations. Total duration of reservations is 32 h 30 min.

Time Topic Location
Thu 17.10.2024 time 08:15 - 12:00
(3 h 45 min)
Soveltava peliohjelmointi PO00DN33-3005
A4020 CodeHub (40)
Thu 31.10.2024 time 08:15 - 11:45
(3 h 30 min)
Soveltava peliohjelmointi PO00DN33-3005
A4020 CodeHub (40)
Thu 07.11.2024 time 08:15 - 11:45
(3 h 30 min)
Soveltava peliohjelmointi PO00DN33-3005
A4020 CodeHub (40)
Thu 14.11.2024 time 08:00 - 11:30
(3 h 30 min)
Soveltava peliohjelmointi PO00DN33-3005
A4020 CodeHub (40)
Thu 21.11.2024 time 08:15 - 11:45
(3 h 30 min)
Soveltava peliohjelmointi PO00DN33-3005
A4020 CodeHub (40)
Thu 28.11.2024 time 08:15 - 11:45
(3 h 30 min)
Soveltava peliohjelmointi PO00DN33-3005
A4020 CodeHub (40)
Thu 05.12.2024 time 08:15 - 12:00
(3 h 45 min)
Soveltava peliohjelmointi PO00DN33-3005
A4020 CodeHub (40)
Thu 12.12.2024 time 08:15 - 11:45
(3 h 30 min)
Soveltava peliohjelmointi PO00DN33-3005
A4020 CodeHub (40)
Fri 13.12.2024 time 08:15 - 12:15
(4 h 0 min)
Soveltava peliohjelmointi - Tentti
A4020 CodeHub (40)
Changes to reservations may be possible.

Objective

You how to effectively use common programming patterns and paradigms in your game projects.
You know how to implement encapsulation, inheritance, interfacing, composition and polymorphism.

Content

What are abstraction, encapsulation, inheritance, interfacing, composition and polymorphism in game development?

Evaluation

Students are able to
- use professional vocabulary systematically.
- look for information in the key information sources of the field.
- identify interrelated tasks.
- use the key models, methods, software and techniques of the professional field.

Evaluation scale

1-5

Qualifications

Programming 1
Programming 2

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