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Applied game programming (5 cr)

Code: PO00DN33-3005

General information


Enrollment

08.04.2024 - 21.04.2024

Timing

02.09.2024 - 15.12.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Department of Information Technology

Campus

Kotka Campus

Teaching languages

  • Finnish

Seats

20 - 35

Degree programmes

  • Degree Programme in Game Programming

Teachers

  • Pekka Vilpponen

Teacher in charge

Pekka Vilpponen

Groups

  • POKT23SP
    Game programming, full-time studies
  • 05.09.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
  • 19.09.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
  • 26.09.2024 08:15 - 12:15, Soveltava peliohjelmointi PO00DN33-3005
  • 03.10.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
  • 17.10.2024 08:15 - 12:00, Soveltava peliohjelmointi PO00DN33-3005
  • 31.10.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
  • 07.11.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
  • 14.11.2024 08:00 - 11:30, Soveltava peliohjelmointi PO00DN33-3005
  • 21.11.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
  • 28.11.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
  • 05.12.2024 08:15 - 12:00, Soveltava peliohjelmointi PO00DN33-3005
  • 12.12.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005

Objective

You how to effectively use common programming patterns and paradigms in your game projects.
You know how to implement encapsulation, inheritance, interfacing, composition and polymorphism.

Content

What are abstraction, encapsulation, inheritance, interfacing, composition and polymorphism in game development?

Evaluation scale

1-5

Qualifications

Programming 1
Programming 2