Applied game programming (5 cr)
Code: PO00DN33-3005
General information
Enrollment
08.04.2024 - 21.04.2024
Timing
02.09.2024 - 15.12.2024
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
- Finnish
Seats
20 - 35
Degree programmes
- Degree Programme in Game Programming
Teachers
- Pekka Vilpponen
Teacher in charge
Pekka Vilpponen
Groups
-
POKT23SPGame programming, full-time studies
- 05.09.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
- 19.09.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
- 26.09.2024 08:15 - 12:15, Soveltava peliohjelmointi PO00DN33-3005
- 03.10.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
- 17.10.2024 08:15 - 12:00, Soveltava peliohjelmointi PO00DN33-3005
- 31.10.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
- 07.11.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
- 14.11.2024 08:00 - 11:30, Soveltava peliohjelmointi PO00DN33-3005
- 21.11.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
- 28.11.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
- 05.12.2024 08:15 - 12:00, Soveltava peliohjelmointi PO00DN33-3005
- 12.12.2024 08:15 - 11:45, Soveltava peliohjelmointi PO00DN33-3005
Objective
You how to effectively use common programming patterns and paradigms in your game projects.
You know how to implement encapsulation, inheritance, interfacing, composition and polymorphism.
Content
What are abstraction, encapsulation, inheritance, interfacing, composition and polymorphism in game development?
Evaluation scale
1-5
Qualifications
Programming 1
Programming 2