Skip to main content

Game design fundamentalsLaajuus (5 cr)

Course unit code: GD00FA69

General information


Credits
5 cr
Teaching language
English

Objective

You study the definition of a game and the essential elements of games.
You explore different types of game mechanics and dynamics to understand how they shape the player's experience.
You become familiar with different game genres, player motivations and target audiences.
You learn the use different game design frameworks to inform your designs.
You understand how to document your designs and apply core design pillars.

Content

How do you define game and play and what are the components of a game?
How do game mechanics and dynamics influence the player experience?
How to evaluate and explain your design decisions?
What are the stages involved in the game design process?
How to document your designs?

Accomplishment methods

Students can
– use professional vocabulary systematically. 
– look for information in the key information sources of the field. 
– identify interrelated tasks. 
– work together with customers/clients, users and target groups. 
– use the key models, methods, software and techniques of the professional field. 
– work as team members in a goal-oriented way. 

Go back to top of page