Pelien kehitysLaajuus (5 op)
Opintojakson tunnus: 605600713
Opintojakson perustiedot
- Laajuus
- 5 op
Osaamistavoitteet
Students familiarize themselves with game development processes, tools and software, as well as the basic use of game engines. They also learn the fundamentals of 2D and 3D game development tools.
Sisältö
Students: implement a classic 2D game (eg. 2D platformer) and an example game level in 3D learn the basic use of 3D game engine and 3D software
Arviointikriteerit, hyvä (3)
Excellent (5), good (4-3), satisfactory (2-1), fail.