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Game scriptingLaajuus (5 cr)

Course unit code: GD00CU21

General information


Credits
5 cr
Responsible person
Marko Siitonen

Objective

You learn the fundamentals of game scripting.
You understand object-oriented programming and conventions and syntax of writing code.
You are able to code simple prototypes of your own game concepts.

Content

How to create variables, methods, functions and classes?
How to structure your code?
How to publish your game?

Qualifications

Basic knowledge of game engines.

Materials

Character animation and motion capture, Advanced reporting and academic writing.

Accomplishment methods

A student who has reached level 3 is able to
– use vocabulary and concepts related to scripting.
– choose scripting techniques according to the purpose and justify these choices

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