Game mathematics and physicsLaajuus (5 cr)
Course unit code: 999900314
General information
- Credits
- 5 cr
Objective
Student understands the physical theory of force, motion and direction in games. Student understands how vectors and matrices are used to get wanted results in games. Student is able to place 3d-model, with multiple meshes into game world and control, move and rotate it during the game.
Content
Rigid body kinematics, Newton'law, Forces, Momenta, Energy, Rigid Body motion, Deformable bodies, Fluids and Gases, Collision, Unconstrained motion, Constrained motion Basics of Coordinate Systems, Vectors, Matrices, Vector spaces, Rotation, Projections
Assessment criteria, good (3)
Excellent (5), good (4-3), satisfactory (2-1), fail