Applied Game ProgrammingLaajuus (5 op)
Opintojakson tunnus: 206102914
Opintojakson perustiedot
- Laajuus
- 5 op
Osaamistavoitteet
After completing this course the student knows how to use basic C++ features and object oriented approach in the program implementation. The student understands how to construct a game using C++ and a suitable graphics library. He/she knows how to implement different algorithms in programs. The student knows how to implement mathematics like vectors and matrices in game dynamics. The students understands the key components in game engines, such as animation, rendering, audio and physics. After completing this course the student knows how to work in a team consisting of professionals working in different areas of game development. The student is involved in making a real game or demo for a commercial goal.
Sisältö
C++ programming language, some graphics library (2014: openGL)
Arviointikriteerit, hyvä (3)
Excellent (5), good (4-3), satisfactory (2-1), fail