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Game, art and design historyLaajuus (5 cr)

Course unit code: GD00FA66

General information


Credits
5 cr
Teaching language
English

Objective

You explore historical influences in art and design, analyzing various styles and eras to inform and direct your own creative work.
You understand the historical context of games and the history of video games in relation to other forms of visual culture.
You understand the legal ramifications of using reference material.

Content

What are the major art movements throughout history, and how have they influenced design?
How have different historical eras influenced design principles and aesthetics?
What is the historical context of video games, and how have games evolved over time?
How do cultural and technological advancements influence the evolution of art, design, and games?

Accomplishment methods

Students can
– use professional vocabulary systematically. 
– look for information in the key information sources of the field. 
– use the key models, methods, software and techniques of the professional field. 
– justify their actions according to the ethical principles of the professional field. 

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