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2D game artLaajuus (5 cr)

Course unit code: GD00FA74

General information


Credits
5 cr
Teaching language
English

Objective

You know the process of creating production ready 2D game assets.
You learn how to use various techniques, tools and software for creating 2D game graphics.
You know how to consider the technical details required in 2D game graphics, such as the correct file format, color management, and file size.
You can create 2D game assets that meet the given design parameters.

Content

How to create 2D game assets?
How to use sketching as an ideation tool?
How to select the appropriate tools and methods for each task?
How to save a file in an appropriate file format, follow naming conventions and manage files between applications?
What is the pipeline for 2D game art?
How do derive designs from reference images?
What are the differences between vector and raster images?

Accomplishment methods

Students can
– use professional vocabulary systematically. 
– identify interrelated tasks. 
– work together with customers/clients, users and target groups. 
– use the key models, methods, software and techniques of the professional field. 
– justify their actions according to the ethical principles of the professional field. 

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