Game mathematics and physicsLaajuus (5 cr)
Course unit code: TI00CW68
General information
- Credits
- 5 cr
Objective
You are able to calculate vectors and matrices.
You are able to form and solve equations of motion trajectory of solid and shape forming particles.
You are able to use momentum and angular momentum to study collisions of particles.
You are able to calculate the centre of mass.
You are able to use discrete time base to model mechanical conditions.
Content
How to use vectors and matrices in game implementations
How to form and solve equations of trajectories, force interactions, dynamic equilibrium, collisions, circular motion, rotating motion and dynamic forces
How to present the solutions of equations of quantities in 2D and 3D space.
Qualifications
Prerequisities of mathematics and physics
Accomplishment methods
Student can
a. use professional vocabulary and concepts proficiently
c. identify interrelated tasks.
e. use the key models, methods, software and techniques of the professional field.