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Lisätty todellisuus peleissäLaajuus (5 op)

Opintojakson tunnus: VV00ET75

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Laajuus
5 op

Osaamistavoitteet

You understand different possibilities of making AR.
You get to know the possibilities of making 360 immersive WebGL in Unity.
You are able to prototype VR in Unity.
You understand the technical constraints of immersive technology.
You are familiar with the XR design pipeline.

Sisältö

How does immersive production differ from the normal game production pipeline?
How and when to design for immersive technology?
What are the technological possibilities for making AR?
What can be done in 360 immersive environments?
How to prototype VR in Unity?

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