Game design research and sketchingLaajuus (5 cr)
Course unit code: GD00CU07
General information
- Credits
- 5 cr
- Teaching language
- English
- Responsible person
- Marko Siitonen
- Sarah-Jane Leavey
Objective
You learn the role of sketching in a design process.
You learn how to visualise your ideas.
You learn to create variations and explain design concepts and functionalities.
You learn to study form, volume, shape and proportions.
You learn to do sketches and variations.
You learn to create reports and presentations.
You are able to examine current, historical, biological and geological reference materials for costume, architecture, terrain and technology concept development.
Content
How to create quick sketches of given topics?
How to sketch vehicles, buildings and other objects?
How to study reference material?
How to visualise your ideas?
How to sketch from reference material?
How to create sketches by observing objects?
How to use sketching to explain functionalities?
How to use reference material as a basis of your written documentations?
How to present your ideas with sketches and written documents?
Accomplishment methods
The course "Game design research and sketching" is located in the entry-level of your studies. A student who has reached level 3 is able to
– use reference material as well as sketching and visualisation techniques to justify design decisions.