Shading, lighting and renderingLaajuus (5 cr)
Code: GD00FO00
Credits
5 op
Teaching language
- English
Objective
How do you implement shading and lighting techniques in a game engine?
How to use custom shaders, post-processing and lighting to achieve desired look for your game?
What methods are effective for optimizing visual quality and performance?
Content
You understand the principles of shading, lighting, and rendering in 3D game development.
You learn to create custom shaders.
You learn post-processing.
You learn how to mix real-time and baked lights.
You learn how to build and apply shaders that react dynamically to game environments.
You create realistic lighting effects.
You learn real-time rendering techniques and physically-based shading.