Unreal Engine C++ developmentLaajuus (3 op)
Opintojakson tunnus: OM00EE01
Opintojakson perustiedot
- Laajuus
- 3 op
- Opetuskieli
- suomi
- englanti
- Korkeakoulu
- Peppi
Osaamistavoitteet
The attendant knows how to to use C++ within the Unreal Engine. The attendant knows how to create C++ modules that can be used by Blueprint Visual Scripting System. The attendant knows the most common macro commands and template functions that Unreal Engine uses.
Sisältö
Getting familiar with what kind of construct Unreal Engine code has. We create new classes and objects using C++ inside Unreal Engine. We program logic with C++ and learn how it can be used side by side with the Blueprint Visual Scripting System. In course, we build multiple examples that use C++ and the Blueprint Scripting.
Material
Material course provides and Epic Games own documentation.
Arviointi
The code produced in the final assignment and how the program works will be evaluated.
Edeltävä osaaminen
Basics of object oriented programming.