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Unreal Engine C++ developmentLaajuus (3 op)

Opintojakson tunnus: OM00EE01

Opintojakson perustiedot


Laajuus
3 op
Opetuskieli
suomi
englanti
Korkeakoulu
Peppi

Osaamistavoitteet

The attendant knows how to to use C++ within the Unreal Engine. The attendant knows how to create C++ modules that can be used by Blueprint Visual Scripting System. The attendant knows the most common macro commands and template functions that Unreal Engine uses.

Sisältö

Getting familiar with what kind of construct Unreal Engine code has. We create new classes and objects using C++ inside Unreal Engine. We program logic with C++ and learn how it can be used side by side with the Blueprint Visual Scripting System. In course, we build multiple examples that use C++ and the Blueprint Scripting.

Material
Material course provides and Epic Games own documentation.

Arviointi

The code produced in the final assignment and how the program works will be evaluated.

Edeltävä osaaminen

Basics of object oriented programming.

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