Game engine programmingLaajuus (5 cr)
Course unit code: TI00CW67
General information
- Credits
- 5 cr
Objective
You are capable of using the most popular game engines to implement a simple game using a suitable programming language.
You can create your own software components and objects into a game engine.
You know how to take game designers’ needs into account while creating software components into a game engine.
You are able to construct a practical software structure within a game engine while following the guidelines for object-oriented programming.
Content
What are the most popular game engines in the industry at the moment and how can you use them?
What programming features can be found in game engines?
How do you create sensible software structures in game engines following the guidelines for object-oriented programming?
What kind of issues do you need to consider while creating your own software components in a game engine?
Qualifications
Programming
Programming 2
Databases
Introduction to Game Engines
Game Design
Accomplishment methods
a. use professional vocabulary systematically.
b. look for information in the key information sources of the field.
c. identify interrelated tasks.
e. use the key models, methods, software and techniques of the professional field.