Developing gaming activities in youth workLaajuus (5 cr)
Course unit code: C-02631-VAYP3
General information
- Credits
- 5 cr
- Institution
- Humak University of Applied Sciences
Objective
Student - learns to set goals for gaming-related youth work activities and evaluate them. - understands the systematic planning of gaming activities and models that enhance quality. - deepens expertise in selected areas of gaming activities.
Content
The course focuses on initiating and developing gaming activities in youth work. Various planning models and quality criteria are explored, and a glimpse into the future of gaming activities is provided. The active roles of young people in implementing youth work-related gaming activities are discussed. In addition, the student delves into a few interesting themes related to gaming activities, such as role-playing, esports, or gamification.