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Mise-en-scene (5 cr)

Code: GD00CU10-3004

General information


Enrollment

15.08.2020 - 04.09.2020

Timing

01.08.2020 - 31.12.2020

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages

  • English

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Brenda Jiménez

Teacher in charge

Brenda Jiménez

Groups

  • GDKV19KM
    Game design, part-time studies

Objective

You know how to set a visual theme to tell a story.
You understand how written dramaturgy is turned into an action scene.
You are able to create a rhythm of action, which supports your story.
You are able to utilise camerawork, sound and acting together with set-up design, props and characterisation in your story’s timeline.
You are able to create trailers of your own game ideas.

Content

How to generate a sense of time and space?
How to set a mood in a game through visual means and character tasks?
How to create suspense, thrill or comedy in a scene?
How to visualise missions of the character in a scene?
How to create a sense of continuity and phase a rhythm of the action in a scene?

Evaluation scale

1-5