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Game design (5 cr)

Code: PO00DN60-3001

General information


Enrollment

12.04.2021 - 25.04.2021

Timing

30.08.2021 - 31.10.2021

Number of ECTS credits allocated

5 op

Virtual portion

2 op

RDI portion

5 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Campus

Kotka Campus

Teaching languages

  • Finnish

Seats

20 - 30

Degree programmes

  • Degree Programme in Game Programming

Teachers

  • Niina Mässeli

Teacher in charge

Niina Mässeli

Groups

  • POKT19SP
    Game programming, full-time studies

Objective

You are able to apply various game design theories and practices.
You are able to design user-friendly interfaces and take into account the user experience in your design.
You understand what makes games addictive and you are able to use this in your own designs.
You know different publishing platforms and their technical requirements and you are able to integrate them in your design.
You understand the relevance of technical requirements.

Content

What kind of rules and theories are involved in game design?
What makes a good game?
How to design user-friendly UI and game UX?
What makes games addictive and fun?
What does the different publishing platforms require from the developer?
What should be taken into account from the technical point of view when designing a game?

Evaluation scale

1-5

Qualifications

Game graphics and Mmodelling
Programming
Object oriented programming
Basics of game testing
Quality assurance