Game design (5 cr)
Code: PO00DN60-3001
General information
Enrollment
12.04.2021 - 25.04.2021
Timing
30.08.2021 - 31.10.2021
Number of ECTS credits allocated
5 op
Virtual portion
2 op
RDI portion
5 op
Mode of delivery
60 % Contact teaching, 40 % Distance learning
Campus
Kotka Campus
Teaching languages
- Finnish
Seats
20 - 30
Degree programmes
- Degree Programme in Game Programming
Teachers
- Niina Mässeli
Teacher in charge
Niina Mässeli
Groups
-
POKT19SPGame programming, full-time studies
Objective
You are able to apply various game design theories and practices.
You are able to design user-friendly interfaces and take into account the user experience in your design.
You understand what makes games addictive and you are able to use this in your own designs.
You know different publishing platforms and their technical requirements and you are able to integrate them in your design.
You understand the relevance of technical requirements.
Content
What kind of rules and theories are involved in game design?
What makes a good game?
How to design user-friendly UI and game UX?
What makes games addictive and fun?
What does the different publishing platforms require from the developer?
What should be taken into account from the technical point of view when designing a game?
Evaluation scale
1-5
Qualifications
Game graphics and Mmodelling
Programming
Object oriented programming
Basics of game testing
Quality assurance