Game testing and planning of a test (5 cr)
Code: PO00ED11-3002
General information
Enrollment
08.11.2021 - 21.11.2021
Timing
10.01.2022 - 30.04.2022
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Seats
20 - 35
Degree programmes
- Degree Programme in Game Programming
Teachers
- Marko Oras
Teacher in charge
Marko Oras
Groups
-
POKT21SPGame programming, full-time studies
Objective
You understand the basic principles of game and software testing and the different stages of testing.
You are able to use the most common tools in game testing and operate in game testing projects.
You understand the basic principles of planning a test and understand that planning is the key to successful testing.
Content
What kind of a player am I?
What is game testing?
Why is it important to test the game?
How is a mobile game tested?
What is Test Case?
Evaluation scale
1-5