Physics for game programmer (5 cr)
Code: PO00ED12-3001
General information
Enrollment
12.04.2021 - 25.04.2021
Timing
01.08.2021 - 31.12.2021
Number of ECTS credits allocated
5 op
Virtual portion
3 op
RDI portion
2 op
Mode of delivery
40 % Contact teaching, 60 % Distance learning
Campus
Kotka Campus
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Game Programming
Teachers
- Teemu Saarelainen
Teacher in charge
Teemu Saarelainen
Groups
-
POKT20SPGame programming, full-time studies
Objective
You are able to form and solve equations of the motion trajectory of solid and shape-forming particles.
You are able to use momentum and angular momentum to study collisions of particles.
You are able to calculate the centre of mass.
You are able to use discrete time base to model mechanical conditions.
Content
How to form and solve equations of trajectories, force interactions, dynamic equilibrium, collisions, circular motion, rotating motion and dynamic forces?
How to present the solutions of equations of quantities in 2D and 3D space?
Evaluation scale
1-5