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Backend programming (5 cr)

Code: TI00CW70-3001

General information


Enrollment

12.04.2021 - 25.04.2021

Timing

01.08.2021 - 31.12.2021

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kotka Campus

Teaching languages

  • Finnish

Seats

20 - 30

Degree programmes

  • Degree Programme in Information Technology

Teachers

  • Pekka Vilpponen
  • Vesa Kankare
  • Kimmo Kääriäinen

Teacher in charge

Pekka Vilpponen

Groups

  • TIKT18SPPELI
    Game programming, full-time studies

Objective

You are capable of implementing a simple backend for a game.
You know how to design the communication between the frontend and backend of a game and implement the interface needed for that.
You are able to use existing components and frameworks for implementing a backend of a game.

Content

What kind of features are needed in a game in order to implement a reasonable backend?
How can the communication and interface between the game frontend and backend be implemented?
What are the most popular technologies and frameworks at the moment in the implementation of a game backend?
What kind of security considerations need to be taken into account when implementing a backend?
How do performance demands affect the backend technology?

Evaluation scale

1-5

Qualifications

Programming
Programming 2
Databases
Introduction to Game Engines
Game Design
Game Data