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Game design research and sketching (5 cr)

Code: GD00CU07-3003

General information


Enrollment
16.12.2019 - 10.01.2020
Registration for the implementation has ended.
Timing
06.01.2020 - 21.02.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
3 cr
Virtual portion
2 cr
RDI portion
1 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Degree programmes
Degree Programme in Game Design
Teachers
Marko Siitonen
Sarah-Jane Leavey
Teacher in charge
Marko Siitonen
Groups
GDKV19SP
Game design, full-time studies
Course
GD00CU07
No reservations found for realization GD00CU07-3003!

Objective

You learn the role of sketching in a design process.
You learn how to visualise your ideas.
You learn to create variations and explain design concepts and functionalities.
You learn to study form, volume, shape and proportions.
You learn to do sketches and variations.
You learn to create reports and presentations.
You are able to examine current, historical, biological and geological reference materials for costume, architecture, terrain and technology concept development.

Content

How to create quick sketches of given topics?
How to sketch vehicles, buildings and other objects?
How to study reference material?
How to visualise your ideas?
How to sketch from reference material?
How to create sketches by observing objects?
How to use sketching to explain functionalities?
How to use reference material as a basis of your written documentations?
How to present your ideas with sketches and written documents?

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