Game design (5 cr)
Code: TI00CW62-3002
General information
- Enrollment
-
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
- Timing
-
31.08.2020 - 23.10.2020
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Kotka Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Information Technology
- Teachers
- Niina Mässeli
- Teacher in charge
- Niina Mässeli
- Groups
-
TIKT18SPPELIGame programming, full-time studies
- Course
- TI00CW62
Objective
You understand and know how to work using game design theories and practices.
You are able to design user friendly user interfaces and take in a count user experience in your design.
You know what makes games addictive and you can use them in your own designs.
You know different publishing platforms, technical requirements and you can integrate those to your work.
Content
What kind of rules and theories are involved in game desing?
What makes a good game?
How to design user friendly UI and game UX?
What makes the games addictive and fun?
What does the different publishing platforms require from the developer?
What things should be taken into account from the technical point of view?
Study forms and methods
Osallistut työjärjestyksen mukaiseen opetukseen ja ohjaukseen. Opiskelusi rytmittyvät työjärjestyksen mukaisten ryhmätapaamisten, tiimissä tapahtuva oppiminen ja itsenäisesti tehtävät oppimistehtävät.
Opintoja nopeuttava oppimisväylä ja työn opinnollistamienn: Suoritustavasta sovittava ennen opintojakson alkua.
Student workload
135 tuntia, joista lähiopetusta noin 56 tuntia
Evaluation scale
1-5
Qualifications
Game Graphics and Modelling
Programming
Object Oriented Programming
Fundamentals of Game Testing
Quality Assurance