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Game design (5 cr)

Code: TI00CW62-3002

General information


Enrollment
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
Timing
31.08.2020 - 23.10.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Information Technology
Teachers
Niina Mässeli
Teacher in charge
Niina Mässeli
Groups
TIKT18SPPELI
Game programming, full-time studies
Course
TI00CW62
No reservations found for realization TI00CW62-3002!

Objective

You understand and know how to work using game design theories and practices.
You are able to design user friendly user interfaces and take in a count user experience in your design.
You know what makes games addictive and you can use them in your own designs.
You know different publishing platforms, technical requirements and you can integrate those to your work.

Content

What kind of rules and theories are involved in game desing?
What makes a good game?
How to design user friendly UI and game UX?
What makes the games addictive and fun?
What does the different publishing platforms require from the developer?
What things should be taken into account from the technical point of view?

Study forms and methods

Osallistut työjärjestyksen mukaiseen opetukseen ja ohjaukseen. Opiskelusi rytmittyvät työjärjestyksen mukaisten ryhmätapaamisten, tiimissä tapahtuva oppiminen ja itsenäisesti tehtävät oppimistehtävät.

Opintoja nopeuttava oppimisväylä ja työn opinnollistamienn: Suoritustavasta sovittava ennen opintojakson alkua.

Student workload

135 tuntia, joista lähiopetusta noin 56 tuntia

Evaluation scale

1-5

Qualifications

Game Graphics and Modelling
Programming
Object Oriented Programming
Fundamentals of Game Testing
Quality Assurance

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