Skip to main content

Backend programming (5 cr)

Code: TI00CW70-3002

General information


Enrollment
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
Timing
01.08.2020 - 31.12.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Information Technology
Teachers
Teemu Saarelainen
Teacher in charge
Pekka Vilpponen
Course
TI00CW70
No reservations found for realization TI00CW70-3002!

Objective

You are capable of implementing a simple backend for a game.
You know how to design the communication between the frontend and backend of a game and implement the interface needed for that.
You are able to use existing components and frameworks for implementing a backend of a game.

Content

What kind of features are needed in a game in order to implement a reasonable backend?
How can the communication and interface between the game frontend and backend be implemented?
What are the most popular technologies and frameworks at the moment in the implementation of a game backend?
What kind of security considerations need to be taken into account when implementing a backend?
How do performance demands affect the backend technology?

Course material

Luentomateriaalit yms. sähköisessä oppimisympäristössä, www-lähteet, pelimoottorien ohjeet ja referenssit.

Student workload

Yhteensä 135h, josta 70h lähiopetusta ja 65h itsenäistä työtä (harjoitustehtävät ja -työt).

Evaluation scale

1-5

Qualifications

Programming
Programming 2
Databases
Introduction to Game Engines
Game Design
Game Data

Go back to top of page